Posts

Updates - Development Week 4

What have we achieved? Deploy a non-Vuforia version of our application to Hololens. Created a set of "views" with different panels to achieve a consistent look and feel for the application. Create a "Summary View" that appears after scanning each logo Create an algorithm that determines the "Threat Score" of a website. This takes into account all the data that Symantec has provided. Ensure that the AR content remains stable once vuforia stops working What we are planning to do next? Integrate the data provided by Symantec with our application. Create a splash screen that prompts the user to scan a logo Explore the use of spatial aspect in existing AR applications Create a layout that is consistent with the mobile app for the hololens  What are the challenges we are facing? Integrating Vuforia with hololens 1 is problematic (it's a hololens known issue) Visualizing data that is inherently text (eg. Cookie data) in a scheme tha

Updates - Development Week 3

What have we achieved? Unity object interaction: Make text appear on unity objects Unity object interaction: Make objects appear/disappear on clicking another object or some specific part of the screen. Talk to Kevin and Iskander from Symantec and decide what data we can get from Symantec Create and experiment with different types of 2D and 3D panels What we are planning to do next? Deploy a basic version of our application to Hololens Create a "Summary View" that appears after scanning each logo Create an algorithm that determines the "Threat Score" of a website. (Refer McAfee's algorithm for the relative importance of parameters) Ensure that the AR content remains stable once Vuforia stops working What are the challenges we are facing? Ways to add a spatial component to the application

Updates - Development Week 2

What have we achieved? Recognized a logo that comes from Vuforia and placed multiple objects around it. Finalized the technology and the backend structure to be used for the project. Visualize basic creations in unity on a mobile device (Followed steps here: https://www.itgenerator.com/augmented-reality-app-development/) Managed to get Hololens working with the TA's help. What we are planning to do next? Unity object interaction: Make text appear on unity objects Unity object interaction: Make objects appear/disappear on clicking another object or some specific part of the screen. Mock data for some companies in the backend that adheres to the backend structure finalized. Create custom images for the said companies that Vuforia can recognize well (ideally achieve a 4+ star rating). Explore how to create and import custom assets in unity. What are the challenges we are facing? Think about what components to move to Hololens and what to keep mobile only. Holol

Updates - Development Week 1

What have we achieved?     - Formulating a concrete idea about what the project will be.     - Finalizing technologies needed and a project plan.     - Getting everyone familiar with the Unity environment.     - Importing a custom Asset (Logo) in unity. What we are planning to do next?     - Figure out how to get familiar with advanced unity concepts.     - Explore vuforia and how to integrate it with unity.     - Explore how to create and import custom assets in unity.     - Try to visualize basic creations in unity on a mobile device using tutorials like such: https://www.itgenerator.com/augmented-reality-app-development/ What are the challenges we are facing?     - Find use cases where Mobile-based Mixed reality gives an edge over any 2D visualization.     - Think about redesigning UI to make it less cluttered based on presentation feedback received on piazza.